Disruption happens. Everything changes so everything is disrupted.
In and of itself disruption is not a bad thing. It can make life harder, yes, but it can also make life easier. A disruption could be good for one person but bad for another.
Disruption is a function of time. The longer the timescale the larger the chance of disruption. In general as we put in the work we also battle the forces of disruption, or attempt to ally with those same forces. Succeeding or failing.
We do this as the work does does not sit in a vacuum. It doesn’t. It exists in the world.
A break provides the space for disruption to have a larger impact.
Maybe it’s just a weekend off. Maybe it’s a fortnight in the sun or a month robbed by illness. Perhaps the work stopped not because of a break of absence but because there was a higher priority, a project that took precedence.
During any break the work mutates. It grows. It reshapes. It responds to the world. It gains or loses meaning. Its importance grows or shrinks away.
The length of the break determines the power of its disruption. But it is not the only force at play. Being in the world it is impacted by outside forces.
While you were gone the layers above you may have killed your project. The rules may have changed. The landscape too. A rival company may have launched something that makes your project irrelevant.
Even working alone, on a solo project, the work is not immune to outside interference. Your may have reevaluated some aspects of the work. Your experiences may change the parameters.
Disruptions are large and small but they are best not ignored.
When returning it is important to take the time to determine the extent of the disruption. Starting straight back into the work without doing so is a recipe for wasted time. Even if you find the work need not change, checking in allows you to align or realign to the track of the work.
Take a break, you need it, but expect disruption.